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PsyPhi

For about a decade I worked under the alias PsyPhi as a VJ, new media artist, and creative technologist. Live visuals at festivals across Atlantic Canada, projection-mapped stages, and interactive installations driven by Kinect, Leap Motion, Vive controllers, and the LookingGlass holographic display.

Most of it was built in TouchDesigner, Resolume, and Unity, with a heavy dose of procedural geometry, real-time feedback, and whatever sensors I could get my hands on. The alias is retired now. Click any tile to view it full size.

Stretch Gallery

Five interactive art pieces, each projection mapped onto lycra stretched over a frame. A Kinect read the depth of the fabric, so when people pushed into and stretched the lycra, the visuals reacted in real time. Built in TouchDesigner and shown in a public lab space at Flash Festival.

HomeBass FM

A commissioned series of cover images for HomeBass FM's mix releases, each tailored to the artist behind the mix. Ten covers in TouchDesigner, with glitch passes and psychedelic finish work. East coast electronic talent: NatBeast, Loa Gaze, Buck Banger, Kitty Bass, Lady Nausikaa, Nick E. Tee, Synesthesia, and others.

Lewcid : Ebullition

Cover work for Lewcid's wonk-bass EP. Mantis heads and the Penrose triangle as visual cues. Two pieces from the set, including the alternate cover that did not ship publicly.

Kollektiv 14

A favorite festival night. VJing alongside Wasko AV and Anand Friesen. Resolume and TouchDesigner, jammed live. Six clips from the set.

Future Forest

A custom centerpiece cut from plywood on a Maslow CNC and lined with addressable WS2812 LEDs. The whole thing was driven from Resolume over Artnet, so the lighting and visuals stayed in lock-step with the music. VJing duties shared with Anand Friesen and Vessel Visuals.

The Crew

A small thank-you to the people who built the East Coast scene with me. Artists, organizers, friends. Most of these projects only happened because they showed up.

LookingGlass Holograms

The first round of content I built for the LookingGlass holographic display. Fluid simulations and abstract shorts authored in Blender, then exported to the device's quilt format for true 3D output.

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